PSD to Unity UGUI Prefab: Slice a Photoshop PSD with AI
PSD to Unity prefab workflow in VberAI Studio: slice a layered Photoshop PSD, export Unity UGUI hierarchy and Prefab—not loose PNGs to rebuild by hand.
- vberai
- ai-studio
- psd
- unity
4 posts related to “Design-to-Engine”
PSD to Unity prefab workflow in VberAI Studio: slice a layered Photoshop PSD, export Unity UGUI hierarchy and Prefab—not loose PNGs to rebuild by hand.
Figma to Godot UI import: keep Frame structure in VberAI Studio, export a Control node hierarchy, fix blurry Figma imports, then verify layout and Theme in Godot 4.
Design HUD in Figma for Unity: import frames to Canvas hierarchy in VberAI Studio, export prefabs, then wire with Unity MCP if needed.
PSD to UI importer for Unity: layered PSD to prefabs with VberAI AI Studio—structure import, psd to unity tips, re-import vs patch.